Monday, February 1, 2010

Design Process

Yesterday, I was in the library, browsing some books and found some comments made by designers when they're asked 'why 3d' (tactile design)?

Here're some of what they said and good to share with everyone :D

Antoinne+Manuele
For each project we begin the design process by inventing an entire system of forms, with its own vocabulary and rules. In this phase of conceptualizing, we focus on shape and on the story we want to tell.

We always keep in mind that the objects we create are aimed at an audience, and we want to provoke emotions. Since we are our first audience, this emotion has to work on us.


Colors and the Kids
Designs that are done without a computer are exciting, and the results are as lively as the process. If you pay attention, you can make errors and accidents part of the work. We are especially interested in combining works in real space with things produced on the computer to generate new visual worlds.


EDHV
Designing also means knowing when not to design. At EDHV we focus on research and concept before even thinking about how to design. This leaves open all possibilities until late in the process and leads to surprising results, drastic turns and bizarre discoveries. Something you would never have thought of at the start of the project.

Things like that only happen if you can find the courage to let go of the control factor, the dafe path, and embark on a journey into unknown territory error, failure, coincidence, and flaws are crucial ingredients ouf our creative process.

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